| Ulthane |
Also Known As: The Black Hammer
|Means of Travel||On foot|
|Special Features||Inhuman strength and endurance|
Humanity (former protector)
|Main Weapon||The Black Hammer|
|Type of Attack||Melee|
|Actor Name (en)||JB Blanc|
|“|| You plan on usin' them hands ever again... You'd best not go touchin'... that what ain't yers.|
— Ulthane to War
|“|| Ulthane is an Old One with a unique perspective on the endless machinations between Heaven and Hell – they don't concern him one bit. He greets Demons and Angels alike with a wink, a merry whistle, and the business end of his black hammer. Through the dark lens of his twisted humor, all is a lark.|
— Description of Ulthane in "The Art of Darksiders"
He is an Old One, a Maker, far older than Heaven or Hell, and a great craftsman of legendary weapons and armor. Like all Makers, he is from the Forge Lands. When he departed that realm he left behind a warrior brother named Thane. He is also a fearsome warrior. Upon meeting Ulthane the player gets the 'One Tough Cookie' Achievement & Trophy.
|“|| Oh Azrael...you old fool.|
— Ulthane to Azrael before the breaking of the seven seals
Ulthane was one of the three conspirators that were the catalyst for the premature apocalypse, the other two being the conspiracy's mastermind, Abaddon, and the Angel of Death, Azrael. Ulthane's role was the creation of the Armageddon Blade, a weapon capable of breaking the Seals along with destroying that weapon and reforging the seals afterwards to erase the evidence. When everything went wrong and the forces of Hell won the End War, Ulthane, alongside a handful of fellow Makers, hid themselves upon the Earth for shame of his deeds. He has been in self-exile for a hundred years when War begins his quest.
Ulthane has created a refuge for humans alongside some of his fellow Makers that he calls Haven. While on her hunt for the Seven Deadly Sins the Horseman Fury encounters Ulthane who offers to augment her weapon and gear in exchange for rescuing any humans that she finds.
|“|| War: The Black Hammer... It's you.|
Ulthane: Do yer worst. But let me tell you a little secret, boy. The one in the dirt, is by far... the easier of the two.
Seeking out the heart of the Griever, War traveled to Ulthane's home. He found a giant hammer on his path and attempted to lift it, Samael having already warned him that he'll need "the Black Hammer" to continue on his quest, but it proved too heavy to lift. Then Ulthane appeared and warned the Horseman against touching things that weren't his.
War recognized him for what he was and demanded to know why an Old One like Ulthane was on the demon infested Earth, but Ulthane ignored his questions and claimed he didn't recognize War. Changing the topic, War announced that he searched for the Black Hammer. Ulthane laughed and said the Nephilim could have another go at his hammer, provided he left his property afterwards.
War interrupted, stating that Ulthane was the Black Hammer. Challenged, Ulthane told the Horseman he would have better luck with the one in the ground and began to fight him. During the dispute, however, Uriel and her soldiers arrived to punish War for his supposed crimes. Annoyed by their interference, Ulthane armed himself with his giant hammer and offered the Nephilim a wager over who could kill the most angels.
After War defeated Uriel and her soldiers were driven away, Ulthane opened a path to the Griever's lair. Ulthane told the Horseman that if he slew the Griever, then he may believe War was who he claimed to be, but none-the-less warned him to stay off of his property.
After defeating the Griever, War returned to Ulthane and greeted him by using the Tremor Gauntlet to throw the Maker's hammer at him. They spoke and Ulthane gave War a handgun wielded by Strife, Mercy. War then threatened Ulthane with Mercy, demanding again to know why Ulthane was on Earth. Ulthane still refused to tell War anything and, after telling the Horseman that he did not fear death, War left him with a warning: it's not "death" he should fear.
Later on, War discovered that Ulthane was a part of the conspiracy along with Abaddon and Azrael and who forged the Armageddon Blade, which was used to break six of the Seven Seals and asked him to reforge it, which he did after the Horseman gathered all of its shards.
Karn mentioned to Death that Ulthane was a successful blacksmith who lived in the Forge Lands prior to the Corruption. When the Corruption struck, the Makers were unable to destroy it, and Ulthane, along with a few other Makers, made their way to the Tree of Life and fled the Forge Lands before the path leading to the Tree was sealed off by the Corruption.
Personality and TraitsEdit
|“|| Yer justice can wait till we finish our little scrap, missy. There ain't no sport in jumpin' into a tussle that don't concern you. Go'on. Fly away, pigeons! 'fore I pluck ya.|
— Ulthane, to Uriel and the Hellguard
A maker with little interest in the affairs of Angels and Demons, he would gladly fight both if they provoke him or trespass on his property as he dislikes strangers and laughs at their threats of death. He would also even go so far to mockingly call angels "pigeons" and stated he isn't afraid of death, which shows great courage, an irreverent nature and stubbornness. The one thing that Ulthane's truly passionate about and has concern for is his craftsmanship, as his skills within a forge are second to none and even the Destroyer would fear the weapons he creates. The forging and re-forging of the Armageddon Blade are proof of this.
During a fight, he treats the battle as if it were a competition, specifically who ever gets the most kills wins, and would prefer a battle that's one-on-one and uninterrupted. He is also fair in these "competitions" as he accepted War's victory should he gain more kills.
Despite his humor and skill, Ulthane has shown to carry a great deal of guilt for the part he played in the breaking of the Seven Seals with Azrael and Abaddon that resulted in mankind's destruction, Abaddon's transformation and Azrael's imprisonment. This in turn caused Ulthane to huddle in exile on the shattered Earth and becoming a hermit, but is willing to make amends and redeem himself by aiding War in his quest. Also, he claims to care about the Balance and he was willing to save as many humans as he could after the Apocalypse, despite considering them frail. He likely feels a sense of attonement for helping the human survivors find safety due them being victims of the conspiracy he was a part of.
|“|| That's what ya get fer touchin what ain't yerz. I'd duck if I was you.|
— Ulthane, after killing an angel effortlessly with his giant hammer
- If War kills more angels, Ulthane will give War the Combat Lore enhancement as a prize as well the "Who's Counting?" achievement/trophy.
- His overall design is influenced by Celtic and Viking warriors, complete with a Celtic Triad in his hammer and the typical blue tattoos on his body. The same design influence is shared by all Makers and Maker architecture and engineering.
- His (and most of the maker's) accent reflect the influence in their overall designs. Almost all makers speak with a heavy Scottish accent.
- There is a "secret cut scene" in the original Darksiders, in spite of the Developers giving the player no prompt or indication to do so War is meant to visit Ulthane immediately after getting back to Earth from Eden where he tells Ulthane about Abaddon, here is a link skip to 10:20: https://www.youtube.com/watch?v=25UbRQjq1-Q