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The Grock is a boss enemy in Darksiders III and one of The Chosen that Fury encounters on her adventures, he is also the six and final Chosen boss fight and is the eight boss in the game.

Appearance

The Grock is a giant goblin with a set of huge horns.

Powers and Abilities

The Gorck posses hand-to-hand combat thanks to his club and posses great strength, being able to hurl rocks with ease.

Strategy

In the battle with Grock he will attack by ether swing his club (sometimes up to two to three times) at Fury or by digging up giant rocks and thowing them at Fury, he can also swip his left hand at Fury. After half of his health has been depleated, The Grock will do a ground slam with both of his fists.

Trivia

  • The Grock is the only one of the Chosen in game to be manditroy in order to progress in the story.
  • The Grock is the only Chosen to be original and have original attack patterns, while the other five Chosens are just basicly stronger versons of enemies seen in game to use the same attacks except stronger, have more health and also having one new attack.

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