Also Known As: Rider of the White Horse, Jones
Race Nephilim
Gender Male
Size Regular
Eyes Yellow
Hair Color Black
Means of Travel On foot, mount
Special Features Helmet over face
Affiliation Four Horsemen of the Apocalypse
Occupation Horseman of the Apocalypse
Relatives(s) Lilith (mother)
Absalom (oldest brother, deceased)
Death (oldest living brother)
War (youngest living brother)
Fury (only living sister)
Partner(s) Unnamed (Steed)
Main Weapon Mercy and Redemption
Type of Attack Ranged
Actor Name (en) Phil LaMarr

Strife is one of the last of the Nephilim and a Horseman of The Apocalypse. He is the rider of the White Horse, which is currently unnamed. He wields two large handguns Mercy and Redemption as his weapon of choice, but may also wield another unknown weapon that could be used for close combat or another long range weapon. His current whereabouts are unknown.



Strife was born to the Nephilim race and took part in their genocidal crusade against many worlds. However, along with his siblings Death, Fury, and War, Strife grew weary of the threat their kind represent to the balance. The four left their brethren and swore loyalty to The Charred Council in exchange for unimaginable power. During the ceremony, Strife watched as Fury caused a ruckus due to her impatience.

The Horsemen first task was to purge their kind from creation. Strife, War, and Fury carried the deed without any remorse, while Death carried great remorse and guilt.

The Graphic AdventureEdit

Traveling to the Kingdom of Man with his brethren to retrieve an out-of-control War, Strife was the one to tell his siblings that they must get Chaoseater away from him. After War impaled Death and was disarmed, Strife pointed his guns threateningly at War, commenting that "It was a good thing that Death's damn near invulnerable" and warns his younger brother that he will fatally shoot War if he didn't calm down since he lacks Death's durability.

After War had been reigned in, the four rode to the Dark Kingdom to deliver a message to Samael. When Fury noticed that it was too quiet and suspected it was a trap, Strife expressed his desire for some action in hoping to walk into a trap. While leaving, Strife shot one of the demons foot as warning for those who dares to try and attack Strife and his siblings.[1]

The Abomination VaultEdit

Strife was present with his siblings when Death explained the Grand Abominations and he was irritated due to not being told about the Grand Abominations from the start. Death and Strife argued and stopped only when Death threatened to use Strife's tongue as a raw material and the Council order.[2]


Ulthane gave one of Strife's revolvers Mercy to War after he went to "visit" him after taking care of The Griever. War promptly used the gun to try to threaten Ulthane into sharing information on what he knew, without success.[3]

Darksiders IIEdit

When Death managed to restore the Cauldron and allowed the Makers to use their forge again Alya, a Maker, gave Death Strife's other revolver, Redemption. Death noted that it's the weapon of his brother and ask how did it end up with the Makers. However, Alya could not tell him.[4]

Darksiders IIIEdit

Death Dealer
"See your journey to its end Horseman, you will understand soon enough."
Spoiler warning!
Plot or ending details follow, it is advised you skip this section or page if you haven't completed the game yet!
During Fury's battle with Lust, an illusion of Strife appeared to her along with their brothers. He told her he had dealt with the other Sins, but Fury later saw through the pale imitation of her brothers.

At the end of Darksiders III, the human Jones was revealed to be Strife in disguise, as he, Ulthane and the Makers helped Fury and the remaining human survivors escape, as Abaddon, reborn as the Destroyer, commanded his troops to kill them all.[5] It's assumed that the horseman had been living amongst the Humans for some time, which can be inferred from Jones' remarks about the End War.

Personality and TraitsEdit

Oddly, Strife's personality differs greatly depending on the canon.

In the novel, Strife is stubborn, impatient, sarcastic, and rude. He also has a short temper, evidenced by his argument with Death, although his temper does not seem to be as short as that of his brother War's. He is also disagreeable with others, going so far he challenges Death's authority. According to Panoptos' claims, there is a certain friction between Strife and his brother Death as Strife "warned" Panoptos that Death is "a sarcastic bastard." This is cemented by Strife holding a gun to Death's head when the latter ordered the younger three horsemen to stay behind while he searched for the culprits behind the attempts to enter the Abomination Vault. Strife's attitude seems to exasperated Death to the point Death has complained to the Charred Council several times about his attitude and behavior. Death states that he is faithful to the Charred Council, despite his attitude, but not entirely loyal either.[2]

In the comics, Strife calmly hopes he and his siblings will walk into a trap in order to have reason to fight, suggesting that he enjoys combat. He holds people to their responsibilities, once telling War, who boasted he "single handedly brought the Legions of Anubis to their knees," that it was his duty to, as War was the one who riled them up to begin with. Strife does not waste time when it comes to business, and will make examples of people to teach a lesson to others. This is evidenced by how he silenced the demonic hordes who taunted the horsemen as they departed after having delivered a message to Samael, by shooting off the foot of one of the demons who yelled "Kill the Riders!" as a warning to Samael's forces not to stop them from leaving. Another time, when the other Horsemen were sent to wrangle a defiant War, Strife then stepped in after War attacked Fury and impaled Death, who then chopped off War's arm, stopping things from escalating to a full-out battle. [1]

According to his sister, Fury claims to the Council when they stated that the matter of the Seven Deadly Sins need delicate attention, Strife is the "delicate one" among the Horsemen.[5]

When masquerading as a human named Jones, Strife provided insight for Fury on how humans feel during their time in the Apocalypse: how they feel incapable of fighting both Heaven and Hell efficiently, getting dragged into a conflict they wanted no part of and are now being forced to hide for survival. In this time, Strife may be the only member of the Horseman who truly knew humanity and understood how they felt, showing a great capability to empathize with them. As a result, Strife manages to discreetly convince his sister to change her view of mankind and find renewed purpose in being their protector before exacting justice. Due to this, Strife possess a genuine respect for humanity and their role in the universe, seemingly seeking to aid them on his own free will.[5]


As one of the last remaining four Nephilim, Strife is a very powerful warrior. He is an excellent marksman, his primary weapons being two pistols. Strife has shown to be able to kill various demons in close quarters even with his firearms. He can also jump and fire several rounds simultaneously.


  • Mercy - A black four barreled pistol. At some point after the Battle of the Maker's Forge, Strife lost Mercy and it eventually came into the hands of Ulthane.
  • Redemption - A white revolver style pistol. At some point after the prior mentioned battle, Strife lost Redemption and it somehow ended up in the Maker's homeland, the Forge Lands.


  • He is the only horseman whose primary weapon is not some form of melee weapon.
  • Strife's revolvers in Darksiders: The Graphic Adventure can be seen as both being quadruple barreled while in the games, only one of his revolvers is quadruple barrel and the other revolver is a single barrel.
  • When he appears in Lust's delusion, Strife's voice sounds identical to Jones's. Hinting at his true identity early on.


The first horseman and rider of the white horse is normally known as Conquest.[6] However, whenever the Four Horsemen concept appears in popular culture, the first horseman is most often identified as Pestilence instead. This identification with disease is due to the horseman carrying a bow, whose arrows were identified with Apollo and Artemis. In Greek mythology, illnesses were believed to be caused by their arrows. Darksiders deviates from both names, opting instead to call him Strife. Instead of a bow, the horseman's version in Darksiders appears to have had his weaponry updated, though he still fires projectiles. For more information see the corresponding article on Wikipedia.

Theological: "Then I watched while the Lamb broke open the first of the seven seals, and I heard one of the four living creatures cry out in a voice like thunder, "Come forward." I looked, and there was a White Horse, and the rider had a bow. He was given a crown, and rode forth victorious to further victories." - Rev 6:6:1